Artist Statements:
Coral Cohen 'Bactus'
These interactive one-of-a-kind pieces trap organic materials to watch them grow, mature and eventually die. The final result and appearance of each piece cannot be predicted and adds a truly natural element to these pieces. Gillian Norrie
I view jewelry as an interactive art form, sculptures that call the wearers to touch and explore. This view point opens up infinite possibilities. It is an exploration into the world of toys, and it changes the rules of jewelry design.
In my work I am using traditional techniques, and one might say, conservative forms to create pieces that are not only meant to be seen but also to be played and touched. The precious jewelry becomes a toy and the wearer gets a role in the game. |
Hilde De Decker
Hilde De Decker's work is not only an object-based practice but also a spatial one, the body serving not as the exclusive destination for jewellery, but as the reference to operate in a human-scale environment. The metaphor of the home says a lot about her work, which is an investigation of value creation when diving into the dense materiality of everyday life.
My inspiration deals with human relations , dreams , Greek mythology, fantasy , hidden messages.
Each time my intention is to create a visual, narrative story to be worn. |
Noitak Design
The Freaks is a jewelry collection made of useless, abandoned, ordinary, old dolls. The Freaks give dolls a chance for a second life in a slightly different form. Useless toys are being used in a different manner and get a new quality and meaning. Various doll parts combined with silver make up original jewelry creatures |